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  2. Kanban (development) - Wikipedia

    en.wikipedia.org/wiki/Kanban_(development)

    The diagram here shows a software development workflow on a kanban board. [4]Kanban boards, designed for the context in which they are used, vary considerably and may show work item types ("features" and "user stories" here), columns delineating workflow activities, explicit policies, and swimlanes (rows crossing several columns, used for grouping user stories by feature here).

  3. Kanban - Wikipedia

    en.wikipedia.org/wiki/Kanban

    A Kanban card together with the bag of bolts that it refers to. Kanban cards are a key component of kanban and they signal the need to move materials within a production facility or to move materials from an outside supplier into the production facility. The kanban card is, in effect, a message that signals a depletion of product, parts, or ...

  4. Kanban board - Wikipedia

    en.wikipedia.org/wiki/Kanban_board

    A kanban board in software development. Kanban can be used to organize many areas of an organization and can be designed accordingly. The simplest kanban board consists of three columns: "to-do", "doing" and "done", [3] though some additional detail such as WiP limits is needed to fully support the Kanban Method. [4]

  5. Scrumban - Wikipedia

    en.wikipedia.org/wiki/Scrumban

    The planning in Scrumban is based on demand and occurs only when the planning trigger goes off. The planning trigger is associated with the number of tasks left in the "To Do" section of the board - when it goes down to a certain number, the planning event is held. The number of tasks that should trigger a planning event is not predefined.

  6. Category:Software development philosophies - Wikipedia

    en.wikipedia.org/wiki/Category:Software...

    The following 42 pages are in this category, out of 42 total. ... Formal methods; H. ... Kanban (development) KISS principle; L.

  7. Visual control - Wikipedia

    en.wikipedia.org/wiki/Visual_control

    Visual control methods aim to increase the efficiency and effectiveness of a process by making the steps in that process more visible. The theory behind visual control is that if something is clearly visible or in plain sight, it is easy to remember and keep at the forefront of the mind.

  8. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Each sprint is normally between one week and one month, with two weeks being the most common. [3] The outcome of the sprint is a functional deliverable, or a product which has received some development in increments. When a sprint is abnormally terminated, the next step is to conduct new sprint planning, where the reason for the termination is ...

  9. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    The INVEST mnemonic for Agile software development projects was created by Bill Wake [1] as a reminder of the characteristics of a good quality Product Backlog Item (commonly written in user story format, but not required to be) or PBI for short. Such PBIs may be used in a Scrum backlog, Kanban board or XP project.