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Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10] It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.
The GameCube controller can be used by pressing its A button at the title screen while a Wii Remote with a supported external attachment is assigned to the player. [160] Contra ReBirth [160] Dr. Mario Online Rx [160] [167] Dracula: Undead Awakening [160] [168] Dragon Master Spell Caster [160] [169] Driift Mania
Dolphin isn't officially supported on either the Xbox One or Series X/S. It simply just seems to be through a dev mode that they intend for devs to use to develop UWPs for the system. Also, the source doesn't mention Dolphin and instead mentions RetroArch, which while it can play GameCube games
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
The four face buttons are on the right side of the controller with a large green A button in the center, flanked by a smaller red B button to its bottom left and two kidney-shaped buttons to its right (X) and top (Y); below the face buttons is a yellow C stick. A Start/Pause button is located in the middle of the controller.
This is accessed by pushing the "Home" button on the PSP-1000 and PSP-2000 and the "PS" button on the PSP-3000 and PSPgo while listening to music, looking at photos, etc. This feature can be used to watch a video, look at a photo, listen to music, and look at the current web page, all while browsing the XMB.
The Xbox One controller retains roughly the same layout as the Xbox 360 controller, including four main face buttons, two shoulder bumpers, two analog triggers, two analog sticks and a digital D-pad. The Start and Back buttons are replaced by Menu and View buttons, while the Guide button, now officially called the Xbox button (whereas this was ...
The Xbox controller featured breakaway dongles to avoid damage to the console if the cord was tripped over. The Xbox controller features dual vibration motors and a layout similar to the contemporary GameCube controller: two analog triggers, two analog sticks (both are also digitally clickable buttons), a digital directional pad, a Back button, a Start button, two accessory slots and six 8-bit ...