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  2. Idle Champions of the Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Idle_Champions_of_the...

    The player confronts waves of enemies by clicking on them or managing a formation of unique champions with individual abilities. Each enemy drops currency that can be spent to unlock new champions or upgrade existing ones to strengthen the formation. Equipment can drop as loot, and be attached to specific champions to further enhance their ...

  3. List of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/List_of_tabletop_role...

    A year before the release of the core rulebook, in 1988, Steve Jackson Games published a solo adventure titled GURPS Conan: Beyond Thunder River: Conan: The Roleplaying Game: Mongoose Publishing: d20 System: 2004-2010 Hyborian Age: One of the role-playing games in the Mongoose Publishing OGL System series The Confederate Rangers: SoLar-Way ...

  4. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]

  5. Champions (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Champions_(role-playing_game)

    Thus, Champions characters are built with friends, enemies, and weaknesses, along with powers and abilities with varying scales of character point value for each. This design approach intends to make all the facets of Champions characters balanced in relation to each other regardless of the specific abilities and character features. Characters ...

  6. List of Hero System products - Wikipedia

    en.wikipedia.org/wiki/List_of_Hero_System_products

    Publishers and gamers classify HERO System products into a few types of books: Rulebook: Provides some version of the HERO System rules engine. Rules Supplement: Provides new or optional rules (for the game system as a whole, or a particular setting), but not the core rules engine itself.

  7. Zero-player game - Wikipedia

    en.wikipedia.org/wiki/Zero-player_game

    In computer games, the term refers to programs that use artificial intelligence rather than human players, [12] for example some fighting and real-time strategy games can be put into zero-player mode where multiple AIs can play against each other. Humans may have a challenge in designing the AI and giving it sufficient skill to play the game ...

  8. Magic (software) - Wikipedia

    en.wikipedia.org/wiki/Magic_(software)

    VLSI layout of an inverter circuit using Magic software. Magic is an electronic design automation (EDA) layout tool for very-large-scale integration (VLSI) integrated circuit (IC) originally written by John Ousterhout and his graduate students at UC Berkeley. Work began on the project in February 1983.

  9. Bloons Tower Defense - Wikipedia

    en.wikipedia.org/wiki/Bloons_Tower_Defense

    IGN editor Daemon Hatfield said that he thought Bloons TD 3 succeeded in standing out in the crowded genre by having sufficient core game mechanics and adding an individual twist. [82] The game's iOS version received mixed reviews with some authors praising the unique towers and good gameplay, though the user interface, controls, and lack of ...