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  2. Velocity (JavaScript library) - Wikipedia

    en.wikipedia.org/wiki/Velocity_(JavaScript_library)

    Velocity is a cross-platform JavaScript library designed to simplify the client-side scripting of website animation. [4] Velocity is free, open-source software licensed under the MIT License. [3] It is the most popular open source web animation engine. [5] Velocity's syntax is designed to make it easier to create complex animations for HTML and ...

  3. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    Display animation on Web browser and mobile devices. OSG.JS: JavaScript: No Yes Yes No Yes Native (1.0) Yes No No MIT: Open-source WebGL framework based on OpenSceneGraph concepts. PlayCanvas: JavaScript: No Yes Yes Yes Partially Native (1.0 and 2.0) Yes DAE, DXF, FBX, glTF, OBJ No MIT (engine), proprietary (cloud-hosted editor)

  4. CSS animations - Wikipedia

    en.wikipedia.org/wiki/CSS_Animations

    As of June 2011, Firefox 5 includes CSS animations support. [4] CSS animation is also available as a module in the nightly builds of WebKit as well as Google Chrome, Safari 4 and 5 and Safari for iOS (iPhone, iPod Touch, iPad), Android versions 2.x and 3.x, Internet Explorer 10+ and Microsoft Edge browser, the BlackBerry OS 6 web browser, with the -webkit-prefix.

  5. Dynamic HTML - Wikipedia

    en.wikipedia.org/wiki/Dynamic_HTML

    Dynamic HTML, or DHTML, is a term which was used by some browser vendors to describe the combination of HTML, style sheets and client-side scripts (JavaScript, VBScript, or any other supported scripts) that enabled the creation of interactive and animated documents.

  6. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    Canvas was initially introduced by Apple for use in their own Mac OS X WebKit component in 2004, [1] powering applications like Dashboard widgets and the Safari browser. Later, in 2005, it was adopted in version 1.8 of Gecko browsers, [2] and Opera in 2006, [3] and standardized by the Web Hypertext Application Technology Working Group (WHATWG) on new proposed specifications for next generation ...

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  9. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. [1] It is free software developed by Photon Storm. [2]Phaser uses both a canvas and WebGL renderer internally and can automatically swap between them based on browser support.