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  2. Talk:Freelancer (video game) - Wikipedia

    en.wikipedia.org/wiki/Talk:Freelancer_(video_game)

    Crossfire is not only important as a mod (and we are not discussing if it is important as a Freelancer mod, please, stay on the topic), but also as the mod that dealt with flaky and criticized Freelancer's not-included-in-the-game-but-should-have-been issues, and because of this connection with the article, it is important for the topic.

  3. Freelancer (video game) - Wikipedia

    en.wikipedia.org/wiki/Freelancer_(video_game)

    Freelancer is a space trading and combat simulation video game developed by Digital Anvil and published by Microsoft Game Studios. It is a chronological sequel to Digital Anvil's Starlancer , a combat flight simulator released in 2000.

  4. Star Citizen - Wikipedia

    en.wikipedia.org/wiki/Star_Citizen

    Star Citizen is a multiplayer, space trading and combat simulation video game currently under development by Cloud Imperium Games for Windows.An extended retry of unrealized plans for Freelancer (2003), Star Citizen is led by director Chris Roberts.

  5. Starlancer - Wikipedia

    en.wikipedia.org/wiki/Starlancer

    Starlancer ' s story is continued in Chris Roberts' Freelancer project, though the two belong to different subgenres (the first is purely focused on action, the latter also features trading and the player can freely move through the game's universe when they are not on a mission).

  6. Heads up to anyone who is a freelancer, ... And the IRS notes in its 1099-K guide that some companies may choose to send a 1099-K to users with business transactions below $5,000.

  7. Chris Roberts (video game developer) - Wikipedia

    en.wikipedia.org/wiki/Chris_Roberts_(video_game...

    Roberts left the company after the acquisition, abandoning the director position of his ambitious project Freelancer, although he remained with the game in a consulting role for a while. The game was commonly regarded as vaporware due to its promised release date of 2001; however, it was eventually released in 2003 with a markedly different ...

  8. Space Pirates and Zombies - Wikipedia

    en.wikipedia.org/wiki/Space_Pirates_and_Zombies

    The in-game universe was inspired by the exploration aspects of Freelancer and Homeworld, producing "a top down space action RPG" [5] similar to a simplified descendant of Escape Velocity. [ 7 ] The game's universe was originally designed to accommodate several different races, however after several months the developers had not progressed far ...

  9. Atlas Reactor - Wikipedia

    en.wikipedia.org/wiki/Atlas_Reactor

    Atlas Reactor began with a trial-until-you-buy business model, allowing anyone to play Freelancers from the "Free Rotation", which cycles once per week. If players chose to purchase the game, they unlocked the ability to play as any Freelancer during any match, aside from game mode limitations, and to participate in a Ranked Queue.