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AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).
Improvements in transformer-based deep neural networks, particularly large language models (LLMs), enabled an AI boom of generative AI systems in the early 2020s. These include chatbots such as ChatGPT , Copilot , Gemini , and LLaMA ; text-to-image artificial intelligence image generation systems such as Stable Diffusion , Midjourney , and DALL ...
Spartacus, an AI deliberately designed to test the possibility of provoking hostile behavior towards humans, from James P. Hogan's book The Two Faces of Tomorrow (1979) SUM, the computer in Goat Song published February, 1972 by Poul Anderson in Magazine of Fantasy and Science Fiction; Zen, The main computer aboard Liberator in Blake's 7.
Outerra Anteworld is a video game in development that uses procedural generation and real world data to create a virtual replica of planet Earth in true scale. No Man's Sky , by using procedural generation, is the largest video game in history, featuring a universe of 18 quintillion planets across entire galaxies, which can be explored in ...
A world being generated and the years being counted. Each game is played in such generated worlds. The first step in Dwarf Fortress is generating a playable world; only one game can be played per world at a time. [4] The player can adjust certain parameters governing size, savagery, mineral occurrences and the length of history. [12]
Customizable world map. [9] Core Keeper: 2022 Pugstorm: Explorable underground world [10] Crypt of the NecroDancer: 2015 Brace Yourself Games 2D grid-based top-down dungeons with halls and rooms [11] [12] [13] with randomly placed enemies and items. [14] Deep Rock Galactic: 2018 Ghost Ship Games: Cave systems separated into rooms and tunnels by ...
Deep learning, characterized by its multi-layer structure that attempts to mimic the human brain, first came about in the 2010s and causing a significant shift in the world of AI art. [31] During the deep learning era, there are mainly these types of designs for generative art: autoregressive models, diffusion models, GANs, normalizing flows.
Perplexity AI is a conversational search engine that uses large language models (LLMs) to answer queries using sources from the web and cites links within the text response. [ 3 ] [ 4 ] Its developer, Perplexity AI, Inc., is based in San Francisco, California .