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Michael Abrash: rendering optimization for Quake, author of graphics programming books; Dave Akers: programmer of the arcade games Klax and Escape from the Planet of the Robot Monsters; Ed Boon: programmer and creator of the Mortal Kombat series; Jens Bergensten: lead developer of Minecraft since 2011; Danielle Bunten Berry: M.U.L.E., Seven ...
In 2018, Twinkl released a free AR classroom application. Pupils can see how York looked over 1,900 years ago. [178] Twinkl launched the first ever multi-player AR game, Little Red [179] and has over 100 free AR educational models. [180] Augmented reality is becoming more frequently used for online advertising.
The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.
Two kinds of software stacks have emerged for rendering OSM data as an interactive slippy map. In one, a server-side rendering engine such as Mapnik prerenders the data as a series of raster image tiles, then serves them using a library such as mod_tile. A library such as OpenLayers or Leaflet displays these tiles on the client side on the ...
Genshi, a template engine for XML-based vocabularies; IPython, a development shell both written in and designed for Python; Jinja, a Python-powered template engine, inspired by Django's template engine; Kid, simple template engine for XML-based vocabularies; Meson build system, a software tool for automating the building (compiling) of software
Far Cry 3 is the first game in the series to use the Dunia 2 game engine, a heavily modified and upgraded version of the Dunia engine used in Far Cry 2. The Dunia 2 engine was made to improve the performance of Dunia-based games on consoles and to add more complex rendering features such as global illumination. [36] [37]
Douglas Holmquist was hired to compose the soundtrack and sound effects. The game was released for free on iOS and Android on 6 March 2014. A virtual reality adaptation of the game was released for platforms in 2015 and 2018. Smash Hit received positive reviews from critics, who praised its physics engine, graphics, music, and sound effects.