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This class allows assignments between any two objects. A copy of the key object is made before it is inserted into NSMutableDictionary, therefore the keys must conform to the NSCopying protocol. When being inserted to a dictionary, the value object receives a retain message to increase its reference count.
Another very simple implementation technique, usable when the keys are restricted to a narrow range, is direct addressing into an array: the value for a given key k is stored at the array cell A[k], or if there is no mapping for k then the cell stores a special sentinel value that indicates the lack of a mapping. This technique is simple and ...
In JavaScript, an "object" is a mutable collection of key-value pairs (called "properties"), where each key is either a string or a guaranteed-unique "symbol"; any other value, when used as a key, is first coerced to a string. Aside from the seven "primitive" data types, every value in JavaScript is an object. [49]
In computer programming, a weak reference is a reference that does not protect the referenced object from collection by a garbage collector, unlike a strong reference.An object referenced only by weak references – meaning "every chain of references that reaches the object includes at least one weak reference as a link" – is considered weakly reachable, and can be treated as unreachable and ...
Objects may be accessed directly, by a language loop construct (e.g. for loop) or with an iterator. An associative container uses an associative array, map, or dictionary, composed of key-value pairs, such that each key appears at most once in the container. The key is used to find the value, the object, if it is stored in the container.
For types 2 (byte string) and 3 (text string), the count is the length of the payload. For types 4 (array) and 5 (map), the count is the number of items (pairs) in the payload. For type 6 (tag), the payload is a single item and the count is a numeric tag number which describes the enclosed item.
When data objects are stored in an array, individual objects are selected by an index that is usually a non-negative scalar integer. Indexes are also called subscripts. An index maps the array value to a stored object. There are three ways in which the elements of an array can be indexed: 0 (zero-based indexing)
Object: The Object data type is defined by the Object class. The Object class serves as the base class for all class definitions in ActionScript. Objects in their basic form can be used as associative arrays that contain key-value pairs, where keys are Strings and values may be any type. RegExp: A regular expression object for strings.