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  2. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    The stream featured games, music and sports celebrities playing games like Fortnite and Uno. [257] Several game publishers worked with WHO to support its #PlayApartTogether campaign, encouraging players to continue social engagement in video games via online games instead of through physical means.

  3. How The Pandemic Unexpectedly Showed That Video Games ... - AOL

    www.aol.com/news/pandemic-unexpectedly-showed...

    Amazon.com's (NASDAQ: AMZN) Jeff Bezos said in April, "If you cannot afford to be misunderstood, then ... don't do anything new or innovative."Technology is the one industry where operators must ...

  4. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    The video game industry in general was boosted by the pandemic, since people under pandemic lockdowns were forced to stay home, with video games becoming a popular pastime. Total spending in video games grew to US$33.7 billion in the United States during the first nine months of 2020 compared to US$27.9 billion for the same period in 2019. [ 87 ]

  5. I'm playing video games like a caveman during the pandemic ...

    www.aol.com/news/im-playing-video-games-caveman...

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  6. Among Us - Wikipedia

    en.wikipedia.org/wiki/Among_Us

    The game was inspired by the party game Mafia and the science fiction horror film The Thing. While the game was initially released in 2018 to little mainstream attention, it received a massive rise in popularity in 2020 due to many Twitch streamers and YouTubers playing it during the COVID-19 pandemic. It received favorable reviews from critics ...

  7. College football games to rewatch during quarantine [Video]

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  8. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Online gaming has drastically increased the scope and size of video game culture. Online gaming grew out of games on bulletin board systems and on college mainframes from the 1970s and 1980s. MUDs offered multiplayer competition and cooperation, but on a scope more geographically limited than on the Internet. The Internet allowed gamers from ...

  9. Playing in a pandemic: Iowa's restarting school baseball and ...

    www.aol.com/news/playing-pandemic-iowas...

    On Monday, season-opening high school baseball and softball games are scheduled across the state, to the excitement of Iowa high school sports officials and the worry of some health experts.