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  2. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source SDK is the software development kit for the Source engine, and contains many of the tools used by Valve to develop assets for their games. It comes with several command-line programs designed for special functions within the asset pipeline, as well as a few GUI-based programs designed for handling more complex functions.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  4. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2, being ported from Source that same year. Other Valve games such as Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2, and Deadlock have been produced with the engine.

  5. Programming languages used in most popular websites

    en.wikipedia.org/wiki/Programming_languages_used...

    The programming languages applied to deliver such dynamic web content vary vastly between ... The most used search engine in the world. Facebook: 1,120,000,000 ...

  6. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops. SFM also allows for the creation of still images, art, and posters. [7] SFM contains three different user interfaces and a "work camera" for previewing an active scene.

  7. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    GoldSrc (pronounced "Gold Source"), sometimes called the Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software 's Quake engine .

  8. Source (programming language) - Wikipedia

    en.wikipedia.org/wiki/Source_(programming_language)

    The Source Academy [5] is a web-based programming environment that implements all Source languages, regardless of browser support for proper tail calls, and features various tools for the readers of SICP JS. The language implementation in the Source Academy, js-slang, [6] is also available as a stand-alone environment based on Node.js.

  9. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Garry's Mod includes the functionality to modify the game by developing scripts written in the Lua programming language. [5] Notable mods (known as "addons") include Spacebuild, Wiremod, Elevator: Source, DarkRP, Prop Hunt, and Trouble in Terrorist Town. [6]