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  2. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    Dynamic programming is used to solve this problem in the general case by performing the first step and then using the solution of the remaining problem. When the index starts from one, then the person at s {\displaystyle s} shifts from the first person is in position ( ( s − 1 ) mod n ) + 1 {\displaystyle ((s-1){\bmod {n}})+1} , where n is ...

  3. Longest common subsequence - Wikipedia

    en.wikipedia.org/wiki/Longest_common_subsequence

    LCS in particular has overlapping subproblems: the solutions to high-level subproblems often reuse solutions to lower level subproblems. Problems with these two properties are amenable to dynamic programming approaches, in which subproblem solutions are memoized , that is, the solutions of subproblems are saved for reuse.

  4. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    Uses of pattern matching include outputting the locations (if any) of a pattern within a token sequence, to output some component of the matched pattern, and to substitute the matching pattern with some other token sequence (i.e., search and replace). Sequence patterns (e.g., a text string) are often described using regular expressions and ...

  5. LeetCode - Wikipedia

    en.wikipedia.org/wiki/LeetCode

    LeetCode LLC, doing business as LeetCode, is an online platform for coding interview preparation. The platform provides coding and algorithmic problems intended for users to practice coding . [ 1 ] LeetCode has gained popularity among job seekers in the software industry and coding enthusiasts as a resource for technical interviews and coding ...

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code .

  7. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.

  8. Rabin–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Rabin–Karp_algorithm

    However, it is a useful algorithm for multiple pattern search. To find any of a large number, say k, fixed length patterns in a text, a simple variant of the Rabin–Karp algorithm uses a Bloom filter or a set data structure to check whether the hash of a given string belongs to a set of hash values of patterns we are looking for:

  9. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    For example, . is a very general pattern, [a-z] (match all lower case letters from 'a' to 'z') is less general and b is a precise pattern (matches just 'b'). The metacharacter syntax is designed specifically to represent prescribed targets in a concise and flexible way to direct the automation of text processing of a variety of input data, in a ...