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Virtual Deep Sea Fishing is a 1998 fishing video game by Korean developer Taff System, released in English-speaking countries in 1999 by Interplay Entertainment. The game is part of the publisher's Nakksigwang series of fishing video games , and the first to be distributed outside of South Korea .
Pages in category "Fishing video games" The following 74 pages are in this category, out of 74 total. ... Virtual Deep Sea Fishing; Virtual Fishing; W. Webfishing
In Japan, Game Machine listed Sports Fishing 2 on their September 15, 1995 issue as being the third most-successful dedicated arcade game of the month. [3] Next Generation reviewed the arcade version of the game, rating it three stars out of five, and stated that "like the unlucky soul we saw playing the game, when one out of two catches is a chunk of driftwood, you may bring that primal urge ...
In-game view of the Norwegian Sea. Russian Fishing 4 is a fishing simulator game developed by Russian game studio FishSoft. [1] The game was released in 2018 and is available on PC via Steam. It provides a realistic fishing experience with abundant available fishing techniques, equipments, environments, and fish species.
Endless Ocean Luminous [a] is an adventure simulation game developed by Arika and published by Nintendo for the Nintendo Switch.As the third game in the Endless Ocean series, Luminous marks the first installment since 2009's Endless Ocean 2: Adventures of the Deep for the Wii.
Monster of the Deep was the first VR-based video game developed by Square Enix. The project's initial form was a first-person shooter add-on to the main game, with a demo being created for E3 2016 around this premise. The game was changed into a fishing simulation due to the latter's higher level of immersion.
Fishing: Barents Sea is a commercial fishing simulation video game developed by Misc Games, released on Microsoft Windows. It is the first title available on Steam to be released by Misc Games, a video game developer based in Stavanger, Norway. [2] [3] [4] [5]
Dredge sees the player control a small motorized fishing boat. The game takes place on a day–night cycle, where specific actions the player takes, such as sailing or fishing, push the clock forward. The player can look for fish to catch or underwater items to salvage at certain spots, where they play a short minigame to bring their catch on ...