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  2. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    Unlike other warriors, the ranger used d8 hit dice instead of d10s, but had a second hit die at 1st level and maxed out at 11 hit dice instead of nine. Rangers also had extensive tracking abilities, based on a percentage score, and were able to surprise opponents on a roll of 1–3 on a d6 (rather than a 1–2) while they themselves could only ...

  3. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    In 5th Edition, a character is killed automatically if the damage is greater than the negative value of their maximum hit points. Otherwise, a player at 0 hit points must begin making "death saving throws", where an unmodified d20 roll resulting in 10 or above is a success, below 10 a failure.

  4. Battlesystem - Wikipedia

    en.wikipedia.org/wiki/Battlesystem

    [1] In a Battlesystem game, each miniature represents a hero, a commander, or multiple troops, depending on the troops' level or hit dice. [2] There are no statistics in the game for any troops or characters, but, instead, all are derived from the relevant Dungeons & Dragons publications.

  5. Fighter (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Fighter_(Dungeons_&_Dragons)

    High hit points (HP), the ability to equip strong armors, and easily the fastest THAC0 progression also helped them in combat. As an optional and very commonly used rule, fighters could also take Weapon Specialization, which offered further bonuses to hit and damage. In the Players Handbook, the hit dice for the fighter was increased to a d10. [8]

  6. Rogue (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(Dungeons_&_Dragons)

    The thief's hit dice improved to a d6. [7] In 1st edition, thieves were swiftest to earn new levels. At the same time, thieves were sharply limited by having their essential skills (such as Open Locks and Move Silently) defined as beginning at a flat chance of success of perhaps 10-20% regardless of most circumstances, and requiring perhaps ten ...

  7. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    The 1st Edition of AD&D also included a subclass of the magic-user called the illusionist, [8] which had different spell lists, different experience level tables, and slightly fewer maximum hit dice (10 instead of 11). Gnomes were also able to become illusionists, even though only humans, elves, and half-elves could become magic-users.

  8. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...

  9. Monster Manual - Wikipedia

    en.wikipedia.org/wiki/Monster_Manual

    The Monster Manual (MM) is the primary bestiary sourcebook for monsters in the Dungeons & Dragons (D&D) fantasy role-playing game, first published in 1977 by TSR.The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D.