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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example:

  3. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  4. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    is how one would use Fortran to create arrays from the even and odd entries of an array. Another common use of vectorized indices is a filtering operation. Consider a clipping operation of a sine wave where amplitudes larger than 0.5 are to be set to 0.5. Using S-Lang, this can be done by y = sin(x); y[where(abs(y)>0.5)] = 0.5;

  5. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...

  6. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Public Class Student Private _name As String Public Property Name Get Return _name End Get Set (ByVal value) _name = value End Set End Property End Class In VB.NET 2010, Auto Implemented properties can be utilized to create a property without having to use the Get and Set syntax.

  7. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.

  8. Uniform access principle - Wikipedia

    en.wikipedia.org/wiki/Uniform_access_principle

    The Size property is an integer that can be read (get) and written (set). Similarly, the Name property is a string that can also be read and modified, but its value is stored in a separate (private) class variable _name. Omitting the set operation in a property definition makes the property read-only, while omitting the get operation makes it ...

  9. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    Single-value containers store each object independently. Objects may be accessed directly, by a language loop construct (e.g. for loop) or with an iterator. An associative container uses an associative array, map, or dictionary, composed of key-value pairs, such that each key appears at most once in the container. The key is used to find the ...

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