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A queue is an example of a linear data structure, or more abstractly a sequential collection. Queues are common in computer programs, where they are implemented as data structures coupled with access routines, as an abstract data structure or in object-oriented languages as classes.
In the study of queue networks one typically tries to obtain the equilibrium distribution of the network, although in many applications the study of the transient state is fundamental. Queueing theory is the mathematical study of waiting lines, or queues. [1] A queueing model is constructed so that queue lengths and waiting time can be ...
Examples M: Markovian or memoryless [6] Poisson process (or random) arrival process (i.e., exponential inter-arrival times). M/M/1 queue: M X: batch Markov: Poisson process with a random variable X for the number of arrivals at one time. M X /M Y /1 queue: MAP: Markovian arrival process: Generalisation of the Poisson process. BMAP: Batch ...
Service times have an exponential distribution with rate parameter μ in the M/M/1 queue, where 1/μ is the mean service time. All arrival times and services times are (usually) assumed to be independent of one another. [2] A single server serves customers one at a time from the front of the queue, according to a first-come, first-served ...
An M/M/∞ queue is a stochastic process whose state space is the set {0,1,2,3,...} where the value corresponds to the number of customers currently being served. Since, the number of servers in parallel is infinite, there is no queue and the number of customers in the systems coincides with the number of customers being served at any moment.
For example: A queue depth meter shows an average of nine jobs waiting to be serviced. Add one for the job being serviced, so there is an average of ten jobs in the system. Another meter shows a mean throughput of 50 per second. The mean response time is calculated as 0.2 seconds = 10 / 50 per second.
In queueing theory, a discipline within the mathematical theory of probability, the M/M/c queue (or Erlang–C model [1]: 495 ) is a multi-server queueing model. [2] In Kendall's notation it describes a system where arrivals form a single queue and are governed by a Poisson process, there are c servers, and job service times are exponentially distributed. [3]
Queue (example Priority queue) Double-ended queue; Graph (example Tree, Heap) Some properties of abstract data types: Structure ... Brodal queue; Bit-slice trees