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  2. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    A default setting for all RPGs taking place in the world of King Arthur, Merlin and Morgan le Fay. Jakandor: Sword and sorcery: Island of Jakandor Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy ...

  3. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  4. The Kingdoms of Kalamar - Wikipedia

    en.wikipedia.org/wiki/The_Kingdoms_of_Kalamar

    The Kingdoms of Kalamar is a fantasy role-playing game campaign setting published by Kenzer & Company in 1994 that is compatible with the second edition of Advanced Dungeons & Dragons published by TSR. Several other editions of the game were subsequently released as new editions of Dungeons & Dragons were published.

  5. Portal:Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Portal:Dungeons_&_Dragons

    Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game.The game is set primarily on the continent of Khorvaire following a vast destructive war. . Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies ...

  6. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]

  7. Kara-Tur: The Eastern Realms - Wikipedia

    en.wikipedia.org/wiki/Kara-Tur:_The_Eastern_Realms

    Kara-Tur: The Eastern Realms is a Gamers' Choice award-winner. [1]Appelcline highlighted a note from Ed Greenwood, creator of the Forgotten Realms, that the major additions to the setting with real-world correlations "also include 'recastings of my largely-offstage kingdoms like Unther and Mulhorand to more closely resemble real-world historical (or 'Hollywood historical') settings.'

  8. The Kingdom of Ierendi - Wikipedia

    en.wikipedia.org/wiki/The_Kingdom_of_Ierendi

    The Kingdom of Ierendi is a campaign setting supplement which presents the island archipelago of Ierendi, populated by pirates but which tries to appear to outsiders as a tropical paradise. [1] The Kingdom of Ierendi is the fourth in the series of Gazetteers detailing the D&D game world, providing a tour of the Ierendi Isles. [2]

  9. World of Greyhawk Fantasy Game Setting - Wikipedia

    en.wikipedia.org/wiki/World_of_Greyhawk_Fantasy...

    The World of Greyhawk Fantasy World Setting (1980 folio) TSR intended to publish The World of Greyhawk early in 1979; the foreword by editor Allen Hammack was dated February 1979. Gygax himself assured Dragon readers in issue No. 37 that, barring catastrophe, the World of Greyhawk was ready for official release. [2]