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Sprites can be drawn, as vector or bitmap graphics, from scratch in a simple editor that is part of Scratch, or can be imported from external sources. Scratch 3.0 only supports one-dimensional arrays, known as "lists", and floating-point scalars and strings are supported but with limited string manipulation ability. There is a strong contrast ...
It typically runs in a web browser, and visually resembles the language Scratch. Blockly uses visual blocks that link together to make writing code easier, and can generate code in JavaScript, Lua, Dart, Python, or PHP. It can also be customized to generate code in any textual programming language. [3]
Stencyl is an authoring tool and an IDE.The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events.
After five years, in 2018, CKEditor 5 first stable version was introduced. With its code rewritten from scratch, CKEditor 5 has a custom data model and architecture. The editor implements Operational Transformation for the tree-structured model as well as many other mechanisms which were required to create a real-time collaborative UX. [13]
Turtlestitch (stylized as TurtleStitch) is a free and open source platform (or web application) for generating and sharing patterns for embroidery machines. Turtlestitch is derived from educational programming languages such as Logo, Scratch and Snap! using the same jigsaw style programming paradigm [2] which offers simplicity suitable for novices but has powerful features, described as ‘low ...
Scratch Team : SVG development . The SVG code is . This text-logo was created with a text editor. A raster version of this text-logo is available. It should be used ...
On May 2, 2015, version 4.0 was released with improved support for 32-bit image files, resources can be started from scratch (with a number of resource templates), and numerous cosmetic improvements. On August 17, 2015, version 4.2.5 was released. This build added support for changing a text resource format: Unicode, UTF-8, ANSI.
Many MS-DOS text mode applications, like the default text editor for MS-DOS 5.0 (and related tools, like QBasic), also used the same philosophy. The IBM DOS Shell included with IBM DOS 5.0 (circa 1992) supported both text display modes and actual graphics display modes, making it both a TUI and a GUI, depending on the chosen mode.