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the Curiosity Core kept GLaDOS from killing Chell to watch what she would do. This core constantly asks questions to Chell. the Intelligence Core reiterates a cake recipe with many unorthodox ingredients, referring to the cake that would be awarded to Chell at the end of the testing course. the Anger Core, which, instead of speaking, only ...
The original context of "The cake is a lie" was to convey the message that a reward is being used to motivate Chell, the player character of Portal, without any intent of delivering. Early use of the phrase among Portal fans indicated a wry state of knowing; it represented a shared experience, and a way to flag down false sources of motivation.
The Weighted Companion Cube, or simply the Companion Cube, is an item featured in the Portal series of video games by Valve Corporation.Initially featured in a single level of the original Portal, Test Chamber 17, as one of Aperture Science's ubiquitous Weighted Storage Cubes with heart symbols printed on the outside, it is given to the game's main character, Chell, as part of the antagonist ...
Chell is the silent protagonist in the Portal video game series developed by Valve. She appears in both Portal and Portal 2 as the main player character and as a supporting character in some other video games. Not much is known about Chell but some posit she is the daughter of an employee at Aperture Science Laboratories, the main setting of ...
I got a fever — and the only prescription is Saturday Night Live documentary footage.. SNL alums reflect on Will Ferrell's comedic electricity in the iconic "More Cowbell" sketch in an exclusive ...
We mean it. Read no further until you really want some clues or you've completely given up and want the answers ASAP. Get ready for all of today's NYT 'Connections’ hints and answers for #582 on ...
I mean, we are seeing every organization challenge their enterprise leaders to think differently, to understand what is truly possible and what are the requirements around training, what are the ...
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.