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In computer science, a list or sequence is a collection of items that are finite in number and in a particular order. An instance of a list is a computer representation of the mathematical concept of a tuple or finite sequence. A list may contain the same value more than once, and each occurrence is considered a distinct item. A singly-linked ...
A schematic picture of the skip list data structure. Each box with an arrow represents a pointer and a row is a linked list giving a sparse subsequence; the numbered boxes (in yellow) at the bottom represent the ordered data sequence.
Here, the list [0..] represents , x^2>3 represents the predicate, and 2*x represents the output expression.. List comprehensions give results in a defined order (unlike the members of sets); and list comprehensions may generate the members of a list in order, rather than produce the entirety of the list thus allowing, for example, the previous Haskell definition of the members of an infinite list.
This order is usually determined by the order in which the elements are added to the structure, but the elements can be rearranged in some contexts, such as sorting a list. For a structure that isn't ordered, on the other hand, no assumptions can be made about the ordering of the elements (although a physical implementation of these data types ...
Sequential access is a term describing a group of elements (such as data in a memory array or a disk file or on magnetic-tape data storage) being accessed in a predetermined, ordered sequence. It is the opposite of random access , the ability to access an arbitrary element of a sequence as easily and efficiently as any other at any time.
It functions the same as the previous example with the content of the "ordered list without any list items", which itself is an ordered list, expressed with # codes; the HTML produced, and hence the rendering, is the same. This is the simplest method, and recommended when starting a simple list with number 1.
The ordered sequential types are lists (dynamic arrays), tuples, and strings. All sequences are indexed positionally (0 through length - 1) and all but strings can contain any type of object, including multiple types in the same sequence. Both strings and tuples are immutable, making them perfect candidates for dictionary keys (see below).
In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. [1] [2] [3]A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards.