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Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Lag (video games) Leecher (computing) Let's Play; Level (video games) Licensed game; Life (video games) Line of sight (video games) Longplay (video games) Loot (video games) Loot box; Ludonarrative dissonance
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
Jump to content. Main menu. Main menu. ... Video game terminology (6 C, 164 P) Pages in category "Game terminology" The following 28 pages are in this category, out ...
Pages in category "Video game video content" The following 7 pages are in this category, out of 7 total. This list may not reflect recent changes. B. Boundary Break; G.
A digital therapeutic video game is a digital treatment for a cognitive impairment, such as ADHD, delivered through the experience of a video game. These video games create immersive engagement that activates the brain networks selectively in order to improve cognitive function with strengthening over time.
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Fictional content in video games (4 C, 2 P) Video game franchises (19 C, 730 P) G. Video game genres (2 C, 121 P) H. Video game hardware (11 C, 36 P)