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A real image is the collection of focus points actually made by converging/diverging rays, while a virtual image is the collection of focus points made by extensions of diverging or converging rays. In other words, a real image is an image which is located in the plane of convergence for the light rays that originate from a given object.
The magnification of the virtual image formed by the plane mirror is 1. Top: The formation of a virtual image using a diverging lens. Bottom: The formation of a virtual image using a convex mirror. In both diagrams, f is the focal point, O is the object, and I is the virtual image, shown in grey. Solid blue lines indicate (real) light rays and ...
The image formed by a plane mirror is virtual (meaning that the light rays do not actually come from the image) it is not real image (meaning that the light rays do actually come from the image). it is always upright, and of the same shape and size as the object it is reflecting. A virtual image is a copy of an object formed at the location ...
In geometry, the mirror image of an object or two-dimensional figure is the virtual image formed by reflection in a plane mirror; it is of the same size as the original object, yet different, unless the object or figure has reflection symmetry (also known as a P-symmetry).
In projector-based virtual reality, modeling of the real environment plays a vital role in various virtual reality applications, including robot navigation, construction modeling, and airplane simulation. Image-based virtual reality systems have been gaining popularity in computer graphics and computer vision communities. In generating ...
Real object Virtual object s i: The distance between an image and a lens. Real image Virtual image f: The focal length of a lens. Conversing lens Diverging lens y o: The height of an object from the optical axis. Erect object Inverted object y i: The height of an image from the optical axis Erect image Inverted image M T
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The virtuality continuum is a continuous scale ranging between the completely virtual, a virtuality, and the completely real, reality. The reality–virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. It has been described as a concept in new media and computer science. The concept ...