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A character literal is a type of literal in programming for the representation of a single character's value within the source code of a computer program. Languages that have a dedicated character data type generally include character literals; these include C , C++ , Java , [ 1 ] and Visual Basic . [ 2 ]
Punched tape with the word "Wikipedia" encoded in ASCII.Presence and absence of a hole represents 1 and 0, respectively; for example, W is encoded as 1010111.. Character encoding is the process of assigning numbers to graphical characters, especially the written characters of human language, allowing them to be stored, transmitted, and transformed using computers. [1]
A Unicode character is assigned a unique Name (na). [1] The name is composed of uppercase letters A–Z, digits 0–9, hyphen-minus and space.Some sequences are excluded: names beginning with a space or hyphen, names ending with a space or hyphen, repeated spaces or hyphens, and space after hyphen are not allowed.
Unicode was designed to provide code-point-by-code-point round-trip format conversion to and from any preexisting character encodings, so that text files in older character sets can be converted to Unicode and then back and get back the same file, without employing context-dependent interpretation.
Unicode equivalence is the specification by the Unicode character encoding standard that some sequences of code points represent essentially the same character. This feature was introduced in the standard to allow compatibility with pre-existing standard character sets, which often included similar or identical characters.
Character (computing) Talk:Binary-to-text encoding; Character literal; Charset detection; Cherokee (Unicode block) Chinese Character Code for Information Interchange; Cmap (font) Code page; Code page 3846; Code point; Code unit; Cork encoding; CS Indic character set; CSX Indic character set; CSX+ Indic character set; CWI-2
UTF-16 (16-bit Unicode Transformation Format) is a character encoding method capable of encoding all 1,112,064 valid code points of Unicode. [ a ] The encoding is variable-length as code points are encoded with one or two 16-bit code units .
UTF-32 (32-bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 2 32 Unicode code points, needing actually only 21 bits). [1]