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Lobotomy Corporation is a 2018 indie horror rogue-lite strategy management simulation video game developed and published by South Korean studio Project Moon for Microsoft Windows. Set in a futuristic dystopia , the game follows the management and operations of the titular energy company that harvests energy from strange and dangerous entities ...
The game is set in the same dystopian, hyper-capitalist world known only as "The City", where all of Project Moon's other works take place, including Lobotomy Corporation, Library of Ruina, and multiple webcomics such as Leviathan and The Distortion Detective, but takes place some time after the events of all those stories. [3]
Library of Ruina is an indie deck-building turn-based role-playing game developed and published by South Korean studio Project Moon. Initially released for Windows and Xbox One on August 10, 2021, it is a direct sequel to the 2018 PC game Lobotomy Corporation. The game generally received positive reviews for PC, but mixed to negative reviews on ...
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Lobotomy Studios aided development by creating the game's first-person perspective minigames. After numerous delays, Shadow Madness was released in North America in mid-1999 and in Europe in early 2000. The game was met an overall mixed response from critics, who universally compared the game to Square's Final Fantasy VII.
This category lists video games developed or ported by Lobotomy Software. Pages in category "Lobotomy Software games" The following 5 pages are in this category, out of 5 total.
The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.