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3D video coding is one of the processing stages required to manifest stereoscopic content into a home. There are three techniques which are used to achieve stereoscopic video: [1] Color shifting ; Pixel subsampling (side-by-side, checkerboard, quincunx) Enhanced video stream coding (2D+Delta, 2D+Metadata, 2D plus depth)
MVC formatting is intended for encoding stereoscopic (two-view) 3D video, as well as free viewpoint television and multi-view 3D television. The Stereo High profile has been standardized in June 2009; the profile is based on the MVC tool set and is used in stereoscopic Blu-ray 3D releases. [4]
2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from one 2D image.
sView supports various input stereoscopic formats: side-by-side; over/under; interlaced; dual stream (or separate files); frame-sequential. Stereoscopic format is automatically deduced from a file metadata (when provided), but could be manually set by user. sView allows adjusting stereoscopic pair in horizontal, vertical and angular dimensions for compensation of camera recording defects.
An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye while blocking the right eye's view, then presenting the right-eye image while blocking ...
Stereoscopy creates the impression of three-dimensional depth from a pair of two-dimensional images. [5] Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing ensues within the brain, as it strives to make sense of the raw information.
Stereoscopic Displays and Applications (SD&A) is an academic technical conference in the field of stereoscopic 3D imaging. [1] The conference started in 1990 and is held annually. The conference is held as part of the annual Electronic Imaging: Science and Technology Symposium [ 2 ] organised by the Society for Imaging Science and Technology ...
Similarly, Hitachi has released the first 3D mobile phone for the Japanese market under distribution by KDDI. [11] [12] In 2009, Fujifilm released the FinePix Real 3D W1 digital camera, which features a built-in autostereoscopic LCD measuring 2.8 in (71 mm) diagonal. The Nintendo 3DS video game console family uses a parallax barrier for 3D imagery.