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  2. Enumerated type - Wikipedia

    en.wikipedia.org/wiki/Enumerated_type

    C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.

  3. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ is also more strict in conversions to enums: ints cannot be implicitly converted to enums as in C. Also, enumeration constants (enum enumerators) are always of type int in C, whereas they are distinct types in C++ and may have a size different from that of int. [needs update] In C++ a const variable must be initialized; in C this is not ...

  4. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.

  5. static_cast - Wikipedia

    en.wikipedia.org/wiki/Static_cast

    The type parameter must be a data type to which object can be converted via a known method, whether it be a builtin or a cast. The type can be a reference or an enumerator. All types of conversions that are well-defined and allowed by the compiler are performed using static_cas

  6. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    The only safety that C++03 provides is that an integer or a value of one enum type does not convert implicitly to another enum type. Further, the underlying integral type is implementation-defined; code that depends on the size of the enumeration is thus non-portable.

  7. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    A string is defined as a contiguous sequence of code units terminated by the first zero code unit (often called the NUL code unit). [1] This means a string cannot contain the zero code unit, as the first one seen marks the end of the string. The length of a string is the number of code units before the zero code unit. [1]

  8. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  9. GObject - Wikipedia

    en.wikipedia.org/wiki/GObject

    an enumeration type and a “flags” type, both corresponding to C's enum type, but differing in that the latter is only used for bit fields (G_TYPE_ENUM and G_TYPE_FLAGS); types for single- and double-precision IEEE floats, corresponding to C's float and double (G_TYPE_FLOAT and G_TYPE_DOUBLE); a string type, corresponding to C's char * (G ...