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  2. Automatic item generation - Wikipedia

    en.wikipedia.org/wiki/Automatic_Item_Generation

    Automatic item generation (AIG), or automated item generation, is a process linking psychometrics with computer programming. It uses a computer algorithm to automatically create test items that are the basic building blocks of a psychological test .

  3. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Minecraft modifications like ComputerCraft or OpenComputers allow players to execute Lua on in-game computers. Minetest uses Lua for in-game programming of robots, microcontrollers and sorting tubes, using popular addons.

  4. tsort - Wikipedia

    en.wikipedia.org/wiki/Tsort

    Command The tsort program is a command line utility on Unix and Unix-like platforms, that performs a topological sort on its input. As of 2017 [update] , it is part of the POSIX .1 standard.

  5. Dwarf Fortress - Wikipedia

    en.wikipedia.org/wiki/Dwarf_Fortress

    The "DF to Minecraft" utility allows players to view their Dwarf Fortress maps by converting them into Minecraft structures. [70] Adams has acknowledged the role of the community in supporting development and endorsed third-party tools, visualizers and interface code; indeed, he has said that he admires third-party developers who create tools ...

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Automatic programming - Wikipedia

    en.wikipedia.org/wiki/Automatic_programming

    In computer science, automatic programming [1] is a type of computer programming in which some mechanism generates a computer program, to allow human programmers to write the code at a higher abstraction level. There has been little agreement on the precise definition of automatic programming, mostly because its meaning has changed over time.

  8. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  9. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    Problems of sufficient simplicity are solved directly. For example, to sort a given list of n natural numbers, split it into two lists of about n/2 numbers each, sort each of them in turn, and interleave both results appropriately to obtain the sorted version of the given list (see the picture). This approach is known as the merge sort algorithm.