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  2. Procedural rhetoric - Wikipedia

    en.wikipedia.org/wiki/Procedural_rhetoric

    The term "procedural rhetoric" was developed by Ian Bogost in his book Persuasive Games: The Expressive Power of Videogames. [3] Bogost defines procedural rhetoric as "the art of persuasion through rule-based representations and interactions, rather than the spoken word, writing, images, or moving pictures" [4] and "the art of using processes persuasively."

  3. Persuasive writing - Wikipedia

    en.wikipedia.org/wiki/Persuasive_writing

    Persuasive writing is a form of written arguments designed to convince, motivate, or sway readers toward a specific point of view or opinion on a given topic. This writing style relies on presenting reasoned opinions supported by evidence that substantiates the central thesis .

  4. Pervasive game - Wikipedia

    en.wikipedia.org/wiki/Pervasive_game

    The book Digital Cityscapes categorizes "playful activities that use mobile technologies as interfaces and the physical space as the game board" into four categories; pervasive games is said to be the most general, with urban games, location-based mobile games and hybrid reality games being successively more specific. [12]

  5. Parents: Here's your guide to dealing with kids and games ...

    www.aol.com/news/2012-03-13-parents-guide-kids...

    Video games have been around for 40 years now. They're nothing new, and almost everyone plays them. Heck, you have to at least touched a controller once in your life, took Pac-Man around the bend ...

  6. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

  7. Kids need free play to stay healthy, and they're not getting ...

    www.aol.com/kids-free-play-stay-healthy...

    Here are four ways to bring back free play for kids, and for adults, no matter their sports skills. 1. Start a holiday tradition. If you organize a game, they will come. Encourage them to keep ...

  8. Persuasive technology - Wikipedia

    en.wikipedia.org/wiki/Persuasive_technology

    Most self-identified persuasive technology research focuses on interactive, computational technologies, including desktop computers, Internet services, video games, and mobile devices, [2] but this incorporates and builds on the results, theories, and methods of experimental psychology, rhetoric, [3] and human-computer interaction. The design ...

  9. Free play - Wikipedia

    en.wikipedia.org/wiki/Free_Play

    Free play as unproductive or less valuable than structured activities, with many schoolchildren given less free time and fewer physical outlets at school, according to Ginsburg et al. 2007. [3] Free play is not merely a pastime; it is a fundamental process through which children learn and develop across multiple domains.