When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Sigil (mod) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(mod)

    Sigil (stylized as SIGIL) is the unofficial fifth episode of the 1993 video game Doom. Published by Romero Games on May 31, 2019, the Megawad was created by an original co-creator of Doom , John Romero , independently of the main game's then-current owner, Bethesda Softworks .

  3. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  4. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Eternal Doom is a 32-level megawad for Doom II created by Team Eternal and TeamTNT. It was released non-commercially in several versions, with the final one being released on November 14, 1997. Eternal Doom received media attention in 2020, when through further modding, it was played through Doom Eternal. [12]

  5. Romero Games - Wikipedia

    en.wikipedia.org/wiki/Romero_Games

    Romero Games Ltd. is an Irish independent video game development studio that was established on 11 August 2015 [1] by husband-and-wife team John Romero and Brenda Romero and is located in Galway, Ireland. [2] This is the ninth game studio Romero has established in his career, and currently it has released four titles.

  6. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.

  7. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    Romero and his wife Brenda Romero established Romero Games on August 11, 2015. [37] They published Gunman Taco Truck in 2017, SIGIL in 2019, and Empire of Sin in 2020. [ citation needed ] In March 2022, in response to the 2022 Russian invasion of Ukraine , Romero created a new level of Doom II which was subsequently listed for sale through his ...

  8. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    Doom 3 BFG Edition contains The Ultimate Doom and Doom II: Hell on Earth. Later, Doom Classic Complete was released on the PlayStation Network which includes The Ultimate Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom, the last two appearing for the first time in their entirety on a console.

  9. Development of Doom - Wikipedia

    en.wikipedia.org/wiki/Development_of_Doom

    Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. [1] [2] [3] Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall.