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  2. Mesh networking - Wikipedia

    en.wikipedia.org/wiki/Mesh_networking

    A mesh network whose nodes are all connected to each other is a fully connected network. Fully connected wired networks are more secure and reliable: problems in a cable affect only the two nodes attached to it. In such networks, however, the number of cables, and therefore the cost, goes up rapidly as the number of nodes increases.

  3. Network topology - Wikipedia

    en.wikipedia.org/wiki/Network_topology

    Fully connected mesh topology. In a fully connected network, all nodes are interconnected. (In graph theory this is called a complete graph.) The simplest fully connected network is a two-node network. A fully connected network doesn't need to use packet switching or broadcasting. However, since the number of connections grows quadratically ...

  4. Wireless ad hoc network - Wikipedia

    en.wikipedia.org/wiki/Wireless_ad_hoc_network

    Mesh networks take their name from the topology of the resultant network. In a fully connected mesh, each node is connected to every other node, forming a "mesh". A partial mesh, by contrast, has a topology in which some nodes are not connected to others, although this term is seldom in use.

  5. Wireless mesh network - Wikipedia

    en.wikipedia.org/wiki/Wireless_mesh_network

    A wireless mesh network (WMN) is a communications network made up of radio nodes organized in a mesh topology. It can also be a form of wireless ad hoc network. [1] A mesh refers to rich interconnection among devices or nodes. Wireless mesh networks often consist of mesh clients, mesh routers and gateways. Mobility of nodes is less frequent.

  6. IEEE 802.11s - Wikipedia

    en.wikipedia.org/wiki/IEEE_802.11s

    IEEE 802.11s is a wireless local area network (WLAN) standard and an IEEE 802.11 amendment for mesh networking, defining how wireless devices can interconnect to create a wireless LAN mesh network, which may be used for relatively fixed (not mobile) topologies and wireless ad hoc networks.

  7. Hypercube internetwork topology - Wikipedia

    en.wikipedia.org/wiki/Hypercube_internetwork...

    In computer networking, hypercube networks are a type of network topology used to connect and route data between multiple processing units or computers. Hypercube networks consist of 2 m nodes, which form the vertices of squares to create an internetwork connection. A hypercube is basically a multidimensional mesh network with two nodes in each ...

  8. Connectivity (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Connectivity_(graph_theory)

    This graph becomes disconnected when the right-most node in the gray area on the left is removed This graph becomes disconnected when the dashed edge is removed.. In mathematics and computer science, connectivity is one of the basic concepts of graph theory: it asks for the minimum number of elements (nodes or edges) that need to be removed to separate the remaining nodes into two or more ...

  9. Greedy embedding - Wikipedia

    en.wikipedia.org/wiki/Greedy_embedding

    The wireless sensor networks that are the target of greedy embedding algorithms are frequently modeled as unit disk graphs, graphs in which each node is represented as a unit disk and each edge corresponds to a pair of disks with nonempty intersection. For this special class of graphs, it is possible to find succinct greedy embeddings into a ...