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  2. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  3. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    One discrete problem that is expensive to solve on many computers is that of counting the number of bits that are set to 1 in a (binary) number, sometimes called the population function. For example, the decimal number "37" is "00100101" in binary, so it contains three bits that are set to binary "1". [7]: 282

  4. Multiton pattern - Wikipedia

    en.wikipedia.org/wiki/Multiton_pattern

    Whereas the singleton allows only one instance of a class to be created, the multiton pattern allows for the controlled creation of multiple instances, which it manages through the use of a map. Rather than having a single instance per application (e.g. the java.lang.Runtime object in the Java programming language ) the multiton pattern instead ...

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A singleton implementation may use lazy initialization in which the instance is created when the static method is first invoked. In multithreaded programs, this can cause race conditions that result in the creation of multiple instances. The following Java 5+ example [6] is a thread-safe implementation, using lazy initialization with double ...

  6. Variable shadowing - Wikipedia

    en.wikipedia.org/wiki/Variable_shadowing

    public class Shadow {private int myIntVar = 0; public void shadowTheVar {// Since it has the same name as above object instance field, it shadows above // field inside this method. int myIntVar = 5; // If we simply refer to 'myIntVar' the one of this method is found // (shadowing a second one with the same name) System. out. println (myIntVar); // prints 5 // If we want to refer to the ...

  7. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    push 1L (the number one with type long) onto the stack ldc 12 0001 0010 1: index → value push a constant #index from a constant pool (String, int, float, Class, java.lang.invoke.MethodType, java.lang.invoke.MethodHandle, or a dynamically-computed constant) onto the stack ldc_w 13 0001 0011 2: indexbyte1, indexbyte2 → value

  8. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes.

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    binary (introduced in Java SE 7) 0b11110101 (0b followed by a binary number) octal: 0365 (0 followed by an octal number) hexadecimal: 0xF5 (0x followed by a hexadecimal number) decimal: 245 (decimal number) Floating-point values float 23.5F, .5f, 1.72E3F (decimal fraction with an optional exponent indicator, followed by F)