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  2. Maximal munch - Wikipedia

    en.wikipedia.org/wiki/Maximal_munch

    Another example, in C++, uses the "angle bracket" characters < and > in the syntax for template specialization, but two consecutive > characters are interpreted as the right-shift operator >>. [4] Prior to C++11, the following code would produce a parse error, because the right-shift operator token is encountered instead of two right-angle ...

  3. FLOW (programming language) - Wikipedia

    en.wikipedia.org/wiki/FLOW_(programming_language)

    The overall language is very similar in syntax and structure to the BASIC programming language, but has a number of changes in order to make typing code easier. Most notable among these was the concept of "typing amplification", in which short strings, often a single character, were expanded by the language into the complete "unamplified ...

  4. Euclidean algorithm - Wikipedia

    en.wikipedia.org/wiki/Euclidean_algorithm

    The Euclidean algorithm is based on the principle that the greatest common divisor of two numbers does not change if the larger number is replaced by its difference with the smaller number. For example, 21 is the GCD of 252 and 105 (as 252 = 21 × 12 and 105 = 21 × 5), and the same number 21 is also the GCD of 105 and 252 − 105 = 147. Since ...

  5. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...

  6. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Algorithm LargestNumber Input: A list of numbers L. Output: The largest number in the list L. if L.size = 0 return null largest ← L[0] for each item in L, do if item > largest, then largest ← item return largest "←" denotes assignment. For instance, "largest ← item" means that the value of largest changes to the value of item.

  7. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  8. Kaprekar's routine - Wikipedia

    en.wikipedia.org/wiki/Kaprekar's_routine

    In number theory, Kaprekar's routine is an iterative algorithm named after its inventor, Indian mathematician D. R. Kaprekar. [1] [2] Each iteration starts with a number, sorts the digits into descending and ascending order, and calculates the difference between the two new numbers. As an example, starting with the number 8991 in base 10:

  9. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]