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  2. Xbox system software - Wikipedia

    en.wikipedia.org/wiki/Xbox_system_software

    Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...

  3. OpenHPC - Wikipedia

    en.wikipedia.org/wiki/OpenHPC

    OpenHPC provides an integrated and tested collection of software components that, along with a supported standard Linux distribution, can be used to implement a full-featured compute cluster. Components span the entire HPC software ecosystem including provisioning and system administration tools, resource management, I/O services, development ...

  4. RedOctane X-Plorer Controller - Wikipedia

    en.wikipedia.org/wiki/Redoctane_X-Plorer_Controller

    The guitar controller plugs into the Xbox 360 via the USB ports. The PC and Macintosh releases have the same software limitation of two local players at a time. The guitar's cord uses the break away cord connection, [2] like controllers of the original Xbox console. The controller includes two input connections:

  5. High-performance computing - Wikipedia

    en.wikipedia.org/wiki/High-performance_computing

    High-performance computing (HPC) as a term arose after the term "supercomputing". [3] HPC is sometimes used as a synonym for supercomputing; but, in other contexts, "supercomputer" is used to refer to a more powerful subset of "high-performance computers", and the term "supercomputing" becomes a subset of "high-performance computing".

  6. Xbox (console) - Wikipedia

    en.wikipedia.org/wiki/Xbox_(console)

    The Xbox CPU is a 32-bit 733 MHz, custom Intel Pentium III Coppermine-based processor. It has a 133 MHz 64-bit GTL+ front-side bus (FSB) with a 1.06 GB/s bandwidth. The system has 64 MB unified DDR SDRAM, with a 6.4 GB/s bandwidth, of which 1.06 GB/s is used by the CPU and 5.34 GB/s is shared by the rest of the system.

  7. Xbox 360 controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_360_controller

    The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...

  8. Xbox Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Wireless_Controller

    The Xbox One controller retains roughly the same layout as the Xbox 360 controller, including four main face buttons, two shoulder bumpers, two analog triggers, two analog sticks and a digital D-pad. The Start and Back buttons are replaced by Menu and View buttons, while the Guide button, now officially called the Xbox button (whereas this was ...

  9. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    The company since re-entered the gaming hardware market, attempting to design a standardized gamepad for Windows Vista with both the wired Xbox 360 controller and the Wireless Gaming Receiver that allows the use of the wireless Xbox 360 controller on a PC. In August 2007, Microsoft announced they were relaunching the SideWinder line of gaming ...