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  2. Category:Breakout clones - Wikipedia

    en.wikipedia.org/wiki/Category:Breakout_clones

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  3. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Breakout clone: Apache-2.0: Apache-2.0: Mackey Software/Ed Mackey The Amiga game MegaBall was programmed by Mackey Software in 1991–1993. Inspired by Taito's Arkanoid it has several features more. The original author released in 2012 the source code of MegaBall under the Apache License v2. [81] [82] NoGravity: 1996 2005 3D space space shooter ...

  4. Category:Video game clones - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_clones

    A video game clone is a game where the core design is taken from an existing game. For computer hardware clones, see Category:Video game console clones . Contents

  5. Alleyway (video game) - Wikipedia

    en.wikipedia.org/wiki/Alleyway_(video_game)

    Alleyway [a] is a 1989 video game developed by Nintendo and Intelligent Systems and published by Nintendo as a global launch title for the Game Boy.It is a Breakout clone and one of the first four games developed and released for the system.

  6. Crackout (video game) - Wikipedia

    en.wikipedia.org/wiki/Crackout_(video_game)

    Crackout (謎の壁 ブロックくずし, Nazo no Kabe: Block-kuzushi, Block Break: The Mysterious Wall) is a video game by Konami that was released in Japan for the Family Computer Disk System on December 13, 1986, and in Europe and Australia for the Nintendo Entertainment System in 1991.

  7. Drop Off - Wikipedia

    en.wikipedia.org/wiki/Drop_Off

    The game is a Breakout clone, where the player moves a paddle back and forth in order to destroy objects. [3] Each stage has a set of the same object (for example, apples on the first stage). Unlike Breakout and other comparable games, the player in Drop Off does not automatically lose a life if the paddle touches the floor and the player is ...

  8. Universal Entertainment - Wikipedia

    en.wikipedia.org/wiki/Universal_Entertainment

    Universal eventually moved away from clones and began producing original arcade games. Get A Way [ b ] (1978) [ 3 ] was a sit-down arcade racing game that used a 16-bit central processing unit (CPU), [ 4 ] for which it was advertised as the world's first 16-bit game; [ 5 ] [ 6 ] it was among Japan's top twenty highest-earning arcade video games ...

  9. Block Breaker Deluxe - Wikipedia

    en.wikipedia.org/wiki/Block_Breaker_Deluxe

    The game had a few different versions, which were only on mobile: Block Breaker Deluxe, which is the standard version and called Block Breaker Midnight Challenge Deluxe on PC, Block Breaker Valentine, which is themed around Valentine's Day, Block Breaker Christmas, which is themed around Christmas, and Block Breaker Holidays, which is similar to Block Breaker Christmas, except it only has 3 ...

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