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Created for the 2006 sequels Pokémon Diamond and Pearl, Cynthia is the final member of the "Elite Four" and acts as the group's "Champion", a type of Trainer that acts as a boss players must defeat to proceed serving as the game's penultimate challenge. Cynthia is voiced by Tomo Sakurai in Japanese and primarily by Emily Bauer in English. [3]
The third generation (generation III) of the Pokémon franchise features 386 fictional species of creatures and 135 Pokémon introduced to the core video game series in the 2002 Game Boy Advance games Pokémon Ruby and Sapphire, and later in the 2004 game Pokémon Emerald. These games were accompanied by the television series Pokémon Advanced ...
Red (レッド, Red) is the protagonist of Pokémon Red, Green, Blue and Yellow and the male protagonist of Pokémon FireRed and LeafGreen.Red later appears in Pokémon Gold, Silver, and Crystal as a secret boss fight on Mt. Silver, and also appears in Pokémon Black 2 and White 2, Pokémon Sun and Moon, and Pokémon Ultra Sun and Ultra Moon, as well as in Pokémon HeartGold and SoulSilver ...
Pokemon Generations key art. The Pokémon series is over 25 years old, having first launched on the Game Boy in 1996 with Pokémon Red and Green — which was eventually turned into Red and Blue ...
Misty, known as Kasumi (Japanese: カスミ) in Japan, is a fictional character in the Pokémon franchise owned by Nintendo and created by Satoshi Tajiri.She has appeared as a Gym Leader in the Pokémon video games Pokémon Red and Blue, Pokémon Gold and Silver, and their respective remakes.
2006 video game Pokémon Diamond Pokémon Pearl North American box art for Pokémon Diamond and Pokémon Pearl, depicting the legendary Pokémon Dialga and Palkia respectively Developer(s) Game Freak Publisher(s) JP: The Pokémon Company WW: Nintendo Director(s) Junichi Masuda Producer(s) Hiroyuki Jinnai Hitoshi Yamagami Gakuji Nomoto Hiroaki Tsuru Designer(s) Shigeki Morimoto Shigeru Ohmori ...
Articles in this category are Pokémon species introduced in the third generation of the Pokémon franchise, which began with the 2002 games Pokémon Ruby and Sapphire.
The basic mechanics of Ruby and Sapphire are largely the same as their predecessors. As with all Pokémon games for handheld consoles, the gameplay is in third-person, overhead perspective and consists of three basic screens: a field map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings.