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In JavaScript an object is a mapping from property names to values—that is, an associative array with one caveat: the keys of an object must be either a string or a symbol (native objects and primitives implicitly converted to a string keys are allowed).
In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".
In C#, a class is a reference type while a struct (concept derived from the struct in C language) is a value type. [5] Hence an instance derived from a class definition is an object while an instance derived from a struct definition is said to be a value object (to be precise a struct can be made immutable to represent a value object declaring attributes as readonly [6]).
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction
^e If no initial value is given, an invalid value is automatically assigned (which will trigger a run-time exception if it used before a valid value has been assigned). While this behaviour can be suppressed it is recommended in the interest of predictability.
Foreach loops, called Fast enumeration, are supported starting in Objective-C 2.0. They can be used to iterate over any object that implements the NSFastEnumeration protocol, including NSArray, NSDictionary (iterates over keys), NSSet, etc.
ActionScript 2 top level data types. String: A list of characters such as "Hello World" Number: Any Numeric value; Boolean: A simple binary storage that can only be "true" or "false". Object: Object is the data type all complex data types inherit from. It allows for the grouping of methods, functions, parameters, and other objects.
This is typically accomplished by augmenting an accessor method (or property getter) to check whether a private member, acting as a cache, has already been initialized. If it has, it is returned straight away. If not, a new instance is created, placed into the member variable, and returned to the caller just-in-time for its first use.