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Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main game in the Grand Theft Auto series , following 2001's Grand Theft Auto III , and the sixth entry overall.
The Nintendo Switch version of the game was particularly criticised for its technical flaws; Nintendo Life ' s PJ O'Reilly censured the awkward shooting controls, frequent frame rate dips, and some character designs, though enjoyed the graphical upgrade for the world and lighting, particularly in Vice City. [66]
Grand Theft Auto Double Pack was released in 2003 for the PlayStation 2 and Xbox, and includes both Grand Theft Auto III and Vice City. [34] Grand Theft Auto: The Trilogy is a compilation of III, Vice City, and San Andreas, and was first released in 2005 for the Xbox. [35]
According to the original design document, the introduction to Grand Theft Auto is a pre-drawn/rendered animation. The Windows 95 version was developed using Visual C++ v2.0. The DOS version was developed using Watcom C/C++ v10, Microsoft MASM 6.1 and Rational Systems DOS extender (DOS4GW) v 1.97.
Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the fifth main game in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh entry overall.
Music supervisor Ivan Pavlovich summarised the original score idea as "daunting", because it was unprecedented for a Grand Theft Auto game. [45] Like most previous series entries, the game uses licensed music tracks provided by an in-game radio as well. Pavlovich hoped the original score would enhance the licensed music use, not detract from it ...
The original tech demo was created on Sega's Dreamcast around the end of development on Grand Theft Auto 2 (1999). [17] Rockstar had been pressuring its teams to create a 3D open world, and the DMA group who developed Space Station Silicon Valley (1998) began working on a project separate from the Grand Theft Auto 2 team.
Set within the fictional Vice City (based on Miami) in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City (set in 1986) and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game. [a] The story centres around Vic's attempts to build up a criminal empire alongside his brother ...