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The Razer Hydra (previously known as Sixense TrueMotion) is a motion and orientation detection game controller developed by Sixense Entertainment, a company founded in 2007, in partnership with Razer USA.
In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion. Motion controllers see use as game controllers , for virtual reality and other simulation purposes, and as pointing devices for smart TVs and Personal computers .
3Dconnexion is a German manufacturer of human interface devices for manipulating and navigating computer-generated 3D imagery. These devices are often referred to as 3D motion controllers, 3D navigation devices, 6DOF devices (six degrees of freedom) or a 3D mouse.
It was initially marketed from 1995 [1] to 2003 consisting of game controllers, then again from 2007 until the early 2010s with gaming mice and keyboards. First-generation Microsoft SideWinder gamepad. The term "SideWinder" describes many types of Microsoft's PC game controllers including joysticks, gamepads and steering wheels. Several types ...
The device was released in 1996, the same year as popular 3D games such as Descent II and Quake. It was originally called the Spaceball Avenger II, a sequel to SpaceTec's Spaceball Avenger. [2] [3] The SpaceOrb was especially suited for the gameplay of Descent because of the complete freedom-of-motion afforded by its rendering engine.
The Razer Hydra, a motion controller for PC, tracks position and rotation of two wired nunchucks, providing six degrees of freedom on each hand. The SpaceOrb 360 is a 6DOF computer input device released in 1996 originally manufactured and sold by the SpaceTec IMC company (first bought by Labtec, which itself was later bought by Logitech).
Leap Motion Controller. The Leap Motion is a new system of tracking of hands, designed for small spaces, allowing a new interaction in 3D environments for desktop applications, so it offers a great fluidity when browsing through three-dimensional environments in a realistic way.
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.