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O3D is currently in Google's incubation lab, and was originally built as a web browser plugin. [3] [4] Since 2010, O3D is a JavaScript library implemented on top of WebGL. [2] O3D is viewed as bridging the gap between desktop-based 3D accelerated graphics applications and HTML-based web browsers. Proponents assert that creating a full-featured ...
Kubity is an online platform that offers various ways of displaying, exploring and sharing 3D models on Web browser and mobile devices. LayaAir: ActionScript 3.0, JavaScript, TypeScript: No Yes Yes No No Native (1.0), also implements canvas2D No FBX No Open source (engine), Proprietary (model conversion)
Kubity was created by SPK Technology (ex Kubity S.A.S.), a Paris-based software company specializing in automatic 3D data optimization and visualization. Founded in 2012 by a group of software engineers and an urban projects developer, they united around a simple idea: create a way for anyone, anywhere to simply and intuitively explore 3D models on smartphones and computers.
WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
The JavaScript version is available to end users via NPM or CDN who then code their projects in JavaScript accessing the engine's API. The Babylon.js 3D engine and user code is natively interpreted by web browsers supporting the HTML5 standard and WebGL to undertake the 3D rendering.
Clara.io (Exocortex) is a 3D polygon modeling, solid constructive geometry, animation, and rendering package that runs in any web browser that supports WebGL. It supports collaborative real-time editing and revision control. It supports format conversions as well to popular web-formats including Three.js, and Babylon.js.
Free and open-source software portal; LuxCoreRender is a free and open-source physically based rendering software. It began as LuxRender in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot. [3] [4] The LuxCoreRender software runs on Linux, Mac OS X, and Windows.