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Project Zomboid is an open-world, isometric video game developed by British and Canadian independent developer The Indie Stone. The game is set in the post-apocalyptic, zombie-infested exclusion zone of the fictional Knox Country (formerly Knox County), Kentucky, United States, where the player is challenged to survive for as long as possible before inevitably dying.
The settings for such games are excluded from this list, unless they include significant fictional elements. Many RPG campaign settings are based on fictional universes from books, comics, video games, or films. Campaigns have been created for Star Wars, Lord of the Rings, Star Trek, and James Bond, for example.
Year Title Developer Original platform(s) Notes 1982: Survival Island: Starpath: Atari 2600: 1985: The Oregon Trail (1985 video game) MECC: Apple IIe, DOS, Windows 3.x, Classic Mac OS, Windows, Dedicated handheld
A survival sandbox game where the player needs to survive by building a shelter, and building tools to keep zombies and other monsters away. Monkey Island 2: LeChuck's Revenge: 1991: Amiga, DOS, FM Towns, Mac OS: Graphic adventure game. The series' antagonist, LeChuck the pirate, is reanimated as a zombie. [74] Night Slashers: 1993: Arcade ...
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Dead Rising: A sandbox adventure game series in which the player character is usually trapped in a mall full of zombies and almost any object that can be found in the mall can be repurposed as an improvised weapon. [74] Left 4 Dead and its sequel Left 4 Dead 2, a co-operative horror, first-person shooter where a rabies-like pathogen infects ...
Sandbox design can either describe a game or a game mode, with an emphasis on free-form gameplay, relaxed rules, and minimal goals. Sandbox design can also describe a type of game development where a designer slowly adds features to a minimal game experience, experimenting with each element one at a time. [3]