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The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as The ClueFinders: Mystery of the Monkey Kingdom in 2001.
As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen years after its initial release on December 2, 1996. On June 6, 2003, it was included as the "Fundamentals" disc of JumpStart Advanced 3rd Grade.
The material includes the study and application of differentiation and integration, and graphical analysis including limits, asymptotes, and continuity. [2] An AP Calculus AB course is typically equivalent to one semester of college calculus. [3] Analysis of graphs (predicting and explaining behavior) Limits of functions (one and two sided)
Compared to Mathematics 1, Mathematics 2 was more advanced. Whereas the Mathematics 1 test covered Algebra II and basic trigonometry, a pre-calculus class was good preparation for Mathematics 2. [2] On January 19, 2021, the College Board discontinued all SAT Subject tests, including the SAT Subject Test in Mathematics Level 2. This was ...
Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.
After the user chooses a mission, the character they pick takes off in a pod. Uncle Eli explains that these pods are designed for maximum security and that, in order to land, the student must discover the pod's landing code. The game where this is done is virtually identical to the Music Hall Door game in JumpStart 3rd Grade. The difference is ...
In calculus, a derivative test uses the derivatives of a function to locate the critical points of a function and determine whether each point is a local maximum, a local minimum, or a saddle point. Derivative tests can also give information about the concavity of a function.
Thus, the second partial derivative test indicates that f(x, y) has saddle points at (0, −1) and (1, −1) and has a local maximum at (,) since = <. At the remaining critical point (0, 0) the second derivative test is insufficient, and one must use higher order tests or other tools to determine the behavior of the function at this point.