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GIF art is a form of digital art that first emerged in 1987. The technology for the animated GIF has become increasingly advanced through the years. After 2010, a new generation of artists focused on experimenting with its potential for presenting creativity on the World Wide Web .
Animated Portable Network Graphics (APNG) is a file format which extends the Portable Network Graphics (PNG) specification to permit animated images that work similarly to animated GIF files, while supporting 24 or 48-bit images and full alpha transparency not available for GIFs. It also retains backward compatibility with non-animated PNG files.
The Graphics Interchange Format (GIF; / ɡ ɪ f / GHIF or / dʒ ɪ f / JIF, see § Pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.
This is a list of unmade and unreleased animated projects by Universal Pictures.Some of these projects were, or still are, in development limbo.These also include the co-productions the studio collaborated with in the past (i.e. Amblimation, Universal Animation Studios, Illumination Entertainment, and DreamWorks Animation) as well as sequels to their franchises.
A bone/joint animation system is set up to deform the CGI model (e.g., to make a humanoid model walk). In a process known as rigging, the virtual marionette is given various controllers and handles for controlling movement. [53] [54] Animation data can be created using motion capture, or keyframing by a human animator, or a combination of the ...
For display on computers, technology such as the animated GIF and Flash animation were developed. In addition to short films, feature films, television series, animated GIFs, and other media dedicated to the display of moving images, animation is also prevalent in video games, motion graphics, user interfaces, and visual effects. [1]