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Tactical Ops is an Unreal Engine game originally released for, and featuring similar gameplay to Unreal Tournament.. Featuring similar gameplay to other team-based multiplayer first-person shooter games, including its original Unreal Engine parent game, Unreal Tournament, Tactical Ops features single-player and multiplayer rounds between two teams, Special Forces and terrorists, with competing ...
Sonic Adventure 2: Battle; Spy Fiction; Steel Gunner; Steel Gunner 2; The Story of Kamikuishiki Village; Street Fighter; Streets of Rage 3; Strider (1989 NES video game) The Suicide Bomber Game; The Sum of All Fears (video game) Super Columbine Massacre RPG! The Super Spy; Surveillance Kanshisha; Syphon Filter (video game) Syphon Filter 2 ...
Counter Terrorist Special Forces: Fire for Effect, known in North America as Special Forces: Nemesis Strike, is a 2005 third-person shooter video game by Asobo Studio for Microsoft Windows and Xbox. Players play as a counter-terrorism agency. The main objective is to dismantle the Nemesis network and get back stolen technology.
3 faction mech war: WIN: Customizable Mech Units (Combots), with parts unique to all 3 factions. Maps set at orbit, surface and subterranean levels. 2000: Shogun: Total War [8] [21] Creative Assembly: Historical: Feudal Japan: WIN: First game in the Total War series. Features a turn-based strategic layer and a real-time tactical layer. 2000
The game challenges players to fight against terrorist attacks on the Golden Gate Bridge, the Los Alamos nuclear power plant, and the Denver International Airport using optical guns. The final mission is to prevent a hijacked airliner from being crashed into the White House.
Terrorist is a real-time, two-player strategy game developed by Steven Pederson of Edu-Ware Services for the Apple II and published in 1980. One player plays the government authority, while the other plays a terrorist organization in three scenarios: the capture of a building and taking of hostages, air piracy, and nuclear blackmail.
Car Rush. Take your car out for a spin through the city! By Masque Publishing
The player directly controls one member of the team at a time, but can issue commands to teammates and also swap direct control between any of the four characters on the fly. Such a control mechanism is designed to allow tactical play to emerge, with many players preferring a "slow and steady" approach, unlike many contemporary first- and third ...