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Infusions work similarly to spells but must be implanted in a specific object, giving it a temporary magic effect. [3] [4] An artificer can create magic items for which he or she does not have access to the prerequisite spells. Artificers receive a number of craft reserve points every level. These points can be used instead of experience points ...
The Magister is a supplement which details magic items and spells unique to the Forgotten Realms setting, and presents rules for characters to craft magic items, tables for randomly generating magic items as treasure, and game statistics for new magic items. [2]
Learning Dahlia is an artificer Wolfred asks if she has ever made a magic sword, which she hasn’t since weapons require either mages or alchemists. Wolfred explains there are only a few magic swords in the world, most of which are relics since the swords can only be used by certain people and the exact criteria by which a sword chooses its ...
The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...
Encyclopedia Magica was a result of compilation and development by Dale "slade" Henson, and was published by TSR. [2] Encyclopedia Magica Volume One was released in 1994, while Encyclopedia Magica Volume Two was printed in February 1995, Encyclopedia Magica Volume Three was printed in May 1995, and Encyclopedia Magica Volume Four was printed in November 1995.
New magic items were introduced. The Dungeon Masters Guide contains scores of tables and charts for figuring damage and resolving encounters in a typical adventure, tables and rules for creating characters, and lists of the various abilities of the different classes of characters.
Magic of Eberron — October 2005: Details the many kinds of magic found in Eberron. 0-7869-3696-7: Deluxe Eberron Dungeon Master's Screen — July 2005: Includes information from the standard Deluxe D&D Dungeon Master's Screen, with modifications and additional material appropriate for game elements unique to the Eberron setting. Also includes ...
The Magic Encyclopedia is a two-volume product, an index of virtually every magical item from virtually every TSR rulebook, accessory, and magazine, listing roughly 5,500 magic items spread out over the two volumes in the series. [1] The time period encompasses 1974 to 1991. [2]