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  2. Impact of the COVID-19 pandemic on the video game industry ...

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Generally, sales of video games have increased as a result of stay-at-home and lockdown orders from the pandemic, as people turned to video games as a pastime. [1] The NPD Group reported that video game sales in North America in March 2020 were up 34% from those in March 2019, and video game hardware up by 63% – which included more than twice ...

  3. Coronavirus-themed video games are everywhere - AOL

    www.aol.com/coronavirus-themed-video-games...

    In early April, as many Americans were still coming to grips with the scale and severity of the coronavirus pandemic, Beat the Bomb, an “immersive video game company,” released Fauci’s Revenge.

  4. COVID-19 pandemic in the United States - Wikipedia

    en.wikipedia.org/wiki/COVID-19_pandemic_in_the...

    It was the third-leading cause of death in the U.S. in 2020, behind heart disease and cancer. [44] From 2019 to 2020, U.S. life expectancy dropped by three years for Hispanic and Latino Americans, 2.9 years for African Americans, and 1.2 years for White Americans. [45] In 2021, U.S. deaths due to COVID-19 rose, [46] and life expectancy fell. [47]

  5. Statistics of the COVID-19 pandemic in the United States

    en.wikipedia.org/wiki/Statistics_of_the_COVID-19...

    One way to estimate COVID-19 deaths that includes unconfirmed cases is to use the excess mortality, which is the overall number of deaths that exceed what would normally be expected. [4] From March 1, 2020, through the end of 2020, there were 522,368 excess deaths in the United States, or 22.9% more deaths than would have been expected in that ...

  6. COVID-19 pandemic in Texas - Wikipedia

    en.wikipedia.org/wiki/COVID-19_pandemic_in_Texas

    The death rate in Texas was 175 for every 100,000 people, while national COVID-19 death rate was 179 per 100,000. [ 6 ] As of April 3, 2021, vaccination in Texas lagged behind the US average, with rates lower than in three of four neighboring states, having administered 12,565,129 COVID-19 vaccine doses, equivalent to 43,334 doses per-100,000 ...

  7. Video game workers found their voices in the pandemic ... - AOL

    www.aol.com/news/video-game-workers-found-voices...

    The last few years have seen a surge of worker organizing activity in the video game industry, buoyed by a tight labor market and a string of damaging allegations around workplace culture.

  8. COVID-19 pandemic in Austin, Texas - Wikipedia

    en.wikipedia.org/wiki/COVID-19_pandemic_in...

    COVID-19 is a contagious respiratory disease caused by SARS-CoV-2. [4] Although the first reported cases were contemporaneously confirmed in the Wuhan, Hubei, China, on December 31, 2019, [5] a later study conducted by the Genetic Institute at the University College London indicate a possible origin as early as October 2019 via zoonosis. [6]

  9. China banned a video game called 'Coronavirus Attack' where ...

    www.aol.com/china-banned-video-game-called...

    A video game called "Coronavirus Attack," in which players have to shoot and kill zombies carrying the virus, has been banned in China. It even has a motif that resembles a Chinese flag made of ...