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  2. Welcome to this WPF tutorial, currently consisting of 126 articles, where you'll learn to make your own applications using the WPF UI framework. If you're brand new to WPF, then we recommend that you start from the first chapter and then read your way through all of it. Have a look at the Table of contents to the right, where all the chapters ...

  3. A WPF Application - Introduction - The complete WPF tutorial

    wpf-tutorial.com/wpf-application/introduction

    A WPF Application - Introduction. In this tutorial, our primary focus will be on using WPF to create applications. As you may know, .NET can be executed on all platforms which have a .NET implementation, but the most common platform is still Microsoft Windows. When we talk about Windows applications in this tutorial, it really just means an ...

  4. What is WPF? - The complete WPF tutorial

    wpf-tutorial.com/about-wpf/what-is-wpf

    WPF is the newest, but Microsoft is still maintaining and supporting WinForms. As you will see in the next chapter, there are quite a few differences between the two frameworks, but their purpose is the same: To make it easy to create applications with a great GUI. In the next chapter, we will look at the differences between WinForms and WPF.

  5. Basic XAML - The complete WPF tutorial

    wpf-tutorial.com/xaml/basic-xaml

    As you will see from the next example, creating a control in XAML is as easy as writing it's name, surrounded by angle brackets. For instance, a Button looks like this: <Button>. XAML tags has to be ended, either by writing the end tag or by putting a forward slash at the end of the start tag: <Button></Button>. Or.

  6. Resources - The complete WPF tutorial

    wpf-tutorial.com/wpf-application/resources

    Resources. WPF introduces a very handy concept: The ability to store data as a resource, either locally for a control, locally for the entire window or globally for the entire application. The data can be pretty much whatever you want, from actual information to a hierarchy of WPF controls. This allows you to place data in one place and then ...

  7. Introduction to WPF Commands - The complete WPF tutorial

    wpf-tutorial.com/commands/introduction

    With WPF, Microsoft is trying to remedy that with a concept called commands. It allows you to define actions in one place and then refer to them from all your user interface controls like menu items, toolbar buttons and so on. WPF will also listen for keyboard shortcuts and pass them along to the proper command, if any, making it the ideal way ...

  8. Introduction to WPF data binding - The complete WPF tutorial

    wpf-tutorial.com/data-binding/introduction

    Introduction to WPF data binding. Wikipedia describes the concept of data binding very well: Data binding is general technique that binds two data/information sources together and maintains synchronization of data. With WPF, Microsoft has put data binding in the front seat and once you start learning WPF, you will realize that it's an important ...

  9. WPF vs. WinForms - The complete WPF tutorial

    wpf-tutorial.com/about-wpf/wpf-vs-winforms

    The single most important difference between WinForms and WPF is the fact that while WinForms is simply a layer on top of the standard Windows controls (e.g. a TextBox), WPF is built from scratch and doesn't rely on standard Windows controls in almost all situations. This might seem like a subtle difference, but it really isn't, which you will ...

  10. The Grid Control. The Grid is probably the most complex of the panel types. A Grid can contain multiple rows and columns. You define a height for each of the rows and a width for each of the columns, in either an absolute amount of pixels, in a percentage of the available space or as auto, where the row or column will automatically adjust its ...

  11. What is XAML? - The complete WPF tutorial

    wpf-tutorial.com/xaml/what-is-xaml

    What is XAML? XAML, which stands for eXtensible Application Markup Language, is Microsoft's variant of XML for describing a GUI. In previous GUI frameworks, like WinForms, a GUI was created in the same language that you would use for interacting with the GUI, e.g. C# or VB.NET and usually maintained by the designer (e.g. Visual Studio), but ...