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  2. Tridiagonal matrix algorithm - Wikipedia

    en.wikipedia.org/wiki/Tridiagonal_matrix_algorithm

    In numerical linear algebra, the tridiagonal matrix algorithm, also known as the Thomas algorithm (named after Llewellyn Thomas), is a simplified form of Gaussian elimination that can be used to solve tridiagonal systems of equations. A tridiagonal system for n unknowns may be written as. where and . For such systems, the solution can be ...

  3. Matrix chain multiplication - Wikipedia

    en.wikipedia.org/wiki/Matrix_chain_multiplication

    Matrix chain multiplication (or the matrix chain ordering problem[1]) is an optimization problem concerning the most efficient way to multiply a given sequence of matrices. The problem is not actually to perform the multiplications, but merely to decide the sequence of the matrix multiplications involved. The problem may be solved using dynamic ...

  4. Orthogonal Procrustes problem - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_Procrustes_problem

    The orthogonal Procrustes problem[1] is a matrix approximation problem in linear algebra. In its classical form, one is given two matrices and and asked to find an orthogonal matrix which most closely maps to . [2][3] Specifically, the orthogonal Procrustes problem is an optimization problem given by. where denotes the Frobenius norm.

  5. GAUSS (software) - Wikipedia

    en.wikipedia.org/wiki/GAUSS_(software)

    GAUSS is a matrix programming language for mathematics and statistics, developed and marketed by Aptech Systems. Its primary purpose is the solution of numerical problems in statistics, econometrics, time-series, optimization and 2D- and 3D- visualization. It was first published in 1984 for MS-DOS and is available for Linux, macOS and Windows.

  6. Semidefinite programming - Wikipedia

    en.wikipedia.org/wiki/Semidefinite_programming

    A linear programming problem is one in which we wish to maximize or minimize a linear objective function of real variables over a polytope.In semidefinite programming, we instead use real-valued vectors and are allowed to take the dot product of vectors; nonnegativity constraints on real variables in LP (linear programming) are replaced by semidefiniteness constraints on matrix variables in ...

  7. Matrix multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Matrix_multiplication...

    Iterative algorithm. The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop: Input: matrices A ...

  8. Cannon's algorithm - Wikipedia

    en.wikipedia.org/wiki/Cannon's_algorithm

    In computer science, Cannon's algorithm is a distributed algorithm for matrix multiplication for two-dimensional meshes first described in 1969 by Lynn Elliot Cannon. [1][2] It is especially suitable for computers laid out in an N × N mesh. [3] While Cannon's algorithm works well in homogeneous 2D grids, extending it to heterogeneous 2D grids ...

  9. Gauss–Seidel method - Wikipedia

    en.wikipedia.org/wiki/Gauss–Seidel_method

    In numerical linear algebra, the Gauss–Seidel method, also known as the Liebmann method or the method of successive displacement, is an iterative method used to solve a system of linear equations. It is named after the German mathematicians Carl Friedrich Gauss and Philipp Ludwig von Seidel. Though it can be applied to any matrix with non ...