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  2. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    Median of medians. In computer science, the median of medians is an approximate median selection algorithm, frequently used to supply a good pivot for an exact selection algorithm, most commonly quickselect, that selects the k th smallest element of an initially unsorted array. Median of medians finds an approximate median in linear time.

  3. 2-satisfiability - Wikipedia

    en.wikipedia.org/wiki/2-satisfiability

    The median of any three solutions is formed by setting each variable to the value it holds in the majority of the three solutions. This median always forms another solution to the instance. [32] Feder (1994) describes an algorithm for efficiently listing all solutions to a given 2-satisfiability instance, and for solving several related ...

  4. Competitive programming - Wikipedia

    en.wikipedia.org/wiki/Competitive_programming

    Competitive programming or sport programming is a mind sport involving participants trying to program according to provided specifications. The contests are usually held over the Internet or a local network. Competitive programming is recognized and supported by several multinational software and Internet companies, such as Google [1][2], and Meta.

  5. Maximum subarray problem - Wikipedia

    en.wikipedia.org/wiki/Maximum_subarray_problem

    In this case, the array from which samples are taken is [2, 3, -1, -20, 5, 10]. In computer science, the maximum sum subarray problem, also known as the maximum segment sum problem, is the task of finding a contiguous subarray with the largest sum, within a given one-dimensional array A [1...n] of numbers. It can be solved in time and space.

  6. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Solution of a travelling salesperson problem: the black line shows the shortest possible loop that connects every red dot. The travelling salesman problem, also known as the travelling salesperson problem (TSP), asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns ...

  7. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. [4][5][6] Dijkstra's algorithm finds the shortest path from a ...

  8. Newsvendor model - Wikipedia

    en.wikipedia.org/wiki/Newsvendor_model

    Newsvendor model. The newsvendor (or newsboy or single-period[1] or salvageable) model is a mathematical model in operations management and applied economics used to determine optimal inventory levels. It is (typically) characterized by fixed prices and uncertain demand for a perishable product. If the inventory level is , each unit of demand ...

  9. Fenwick tree - Wikipedia

    en.wikipedia.org/wiki/Fenwick_tree

    O (n) A Fenwick tree or binary indexed tree (BIT) is a data structure that can efficiently update values and calculate prefix sums in an array of values. This structure was proposed by Boris Ryabko in 1989 [1] with a further modification published in 1992. [2] It has subsequently become known under the name Fenwick tree after Peter Fenwick, who ...