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  2. Ultrakill - Wikipedia

    en.wikipedia.org/wiki/Ultrakill

    Christopher Livingston of PC Gamer described Ultrakill as faster and "even more metal than Doom Eternal" and commended the game for its verticality. [7] It was also described as "[moving] like turbo Doom Eternal", in another PC Gamer article by Dominic Tarason, who noted that it "looks like a PSX game". [3]

  3. Doom Eternal - Wikipedia

    en.wikipedia.org/wiki/Doom_Eternal

    Doom Eternal is a 2020 first-person shooter video game developed by id Software and published by Bethesda Softworks.The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on ...

  4. List of cooperative video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cooperative_video...

    SNES / GEN / PC / SMS: Beat 'em up: 1995 2 Local Shared No Batman Forever: The Arcade Game: PC / PS1 / Saturn: Beat 'em up: 1996 2 Local Shared No Batman: Rise of Sin Tzu: GC / PS2 / Xbox: Beat 'em up: 2003 2 Local Shared No Battle Engine Aquila: PC / PS2 / Xbox: FPS: 2003 2 Local Split Yes* *3 separate co-op missions Battle Circuit: Arcade ...

  5. List of Bethesda Softworks video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bethesda_Softworks...

    Mighty Doom: iOS: March 21, 2023: Alpha Dog Games [155] Android: Redfall: Xbox Series X/S: May 2, 2023: Arkane Studios [156] Windows: Quake II (Remaster) PlayStation 4: August 10, 2023: Nightdive Studios [157] Xbox One: Nintendo Switch: PlayStation 5: Xbox Series X/S: Starfield: Windows: September 6, 2023: Bethesda Game Studios [158] Xbox ...

  6. id Tech 7 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_7

    id Tech 7 is a multiplatform proprietary game engine developed by id Software.As part of the id Tech series of game engines, it is the successor to id Tech 6.The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal.

  7. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...

  8. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    This involves more than just leaving existing bugs in the source code. Several bugs present in the DOS version (for example, the sky bug in Doom II) were fixed by the time the Doom source code was released in 1997, so these bugs were recreated for Chocolate Doom. Other bugs present in Vanilla Doom were dependant on, for example, details of how ...

  9. Mick Gordon (composer) - Wikipedia

    en.wikipedia.org/wiki/Mick_Gordon_(composer)

    Michael John Gordon (born 7 July 1985) is an Australian composer, record producer, musician, and sound designer, composing music primarily for video games.. Gordon has composed for several first-person shooters, including Atomic Heart, LawBreakers, Wolfenstein: The New Order, Wolfenstein: The Old Blood, Prey, the soft reboot of Doom and its sequel Doom Eternal, Wolfenstein II: The New Colossus ...