Search results
Results From The WOW.Com Content Network
Digital Fusion 1.1 1.1 March 1997 Support for direct hardware playback/preview Digital Fusion 2.0 2.0 November 1997 Added timeline, 16 bit integer color processing, SCSI tape I/O Digital Fusion 2.1 2.1 April 1998 Render queue/batch rendering. Digital Fusion 2.5 2.5 December 1998 – 2000 Network rendering, deep-pixel processing, AE plugin support.
www.bentley.com /software /e-on-software-free-downloads / Vue is a software tool for world generation by Bentley Systems with support for many visual effects, animations and various other features. The tool has been used in several feature-length movies.
Cg programs are built for different shader profiles that stand for GPUs with different capabilities. [8] These profiles decide, among others, how many instructions can be in each shader, how many registers are available, and what kind of resources a shader can use.
The first of these options is Fusion for personal use, which is free and has limited functionality. Fusion for startup use is also free but contains all existing software capabilities and requires approval. Another free option is Fusion for students and educators, which works similarly to the previous licensing. The last license level is Fusion ...
Image fusion based on the multi-scale transform is the most commonly used and promising technique. Laplacian pyramid transform, gradient pyramid-based transform, morphological pyramid transform and the premier ones, discrete wavelet transform, shift-invariant wavelet transform (SIDWT), and discrete cosine harmonic wavelet transform (DCHWT) are some examples of image fusion methods based on ...
The aforementioned reasons emphasize the necessary of multi-focus images fusion. Multi-focus image fusion is a process which combines the input multi-focus images into a single image including all important information of the input images and it’s more accurate explanation of the scene than every single input image. [2]
Fusion Camera System (a.k.a. Reality Camera System 1) is a digital movie camera system developed by James Cameron and Vince Pace. It was developed as a way to shoot features in stereoscopic 3-D. [1] The Fusion Camera System made first use of Sony HDC-F950 and later of Sony HDC-1500 HD cameras
The metric is based on initial work from the group of Professor C.-C. Jay Kuo at the University of Southern California. [1] [2] [3] Here, the applicability of fusion of different video quality metrics using support vector machines (SVM) has been investigated, leading to a "FVQA (Fusion-based Video Quality Assessment) Index" that has been shown to outperform existing image quality metrics on a ...