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Recursive drawing of a SierpiĆski Triangle through turtle graphics. In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. [1] [2] Recursion solves such recursive problems by using functions that call themselves from within their own code ...
Recursion in computer programming is exemplified when a function is defined in terms of simpler, often smaller versions of itself. The solution to the problem is then devised by combining the solutions obtained from the simpler versions of the problem. One example application of recursion is in parsers for programming languages. The great ...
As with direct recursion, tail call optimization is necessary if the recursion depth is large or unbounded, such as using mutual recursion for multitasking. Note that tail call optimization in general (when the function called is not the same as the original function, as in tail-recursive calls) may be more difficult to implement than the ...
Algorithm X is a recursive, nondeterministic, depth-first, backtracking algorithm that finds all solutions to the exact cover problem. Some of the better-known exact cover problems include tiling , the n queens problem , and Sudoku .
The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .
A total recursive function is a partial recursive function that is defined for every input. Every primitive recursive function is total recursive, but not all total recursive functions are primitive recursive. The Ackermann function A(m,n) is a well-known example of a total recursive function (in fact, provable total), that is not primitive ...
The following is a dynamic programming implementation (with Python 3) which uses a matrix to keep track of the optimal solutions to sub-problems, and returns the minimum number of coins, or "Infinity" if there is no way to make change with the coins given. A second matrix may be used to obtain the set of coins for the optimal solution.
The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort , merge sort ), multiplying large numbers (e.g., the Karatsuba algorithm ), finding the closest pair of points , syntactic ...